The iPhone Developer's Cookbook: Building Mobile Applications with the iPhone SDK: Building Mobile Applications with the IPhone SDK (Developer's Library)

ClanBrandon Books
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Erica Sadun

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Pages: 384 (Paperback)

ISBN: 0321555457

Pub: Addison Wesley

Pub date: 2008-10-23

Amazon.co.uk Sales Rank: 2855

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Reader Reviews:


2/5 stars

Colour me unimpressed! (2/2 people found this helpful)

I've learned a large number of languages, toolkits and SDKs over the years and been part of the review process of a fairly well known book as well, so believe me when I say this is not a great quality book!

If you read the back cover and even the prerequisites, you might think this book is for you. The prerequisites page only mentions the following with regards to knowledge required: "Familiarity with Objective-C". No mention is made of familiarity with writing software for OS X, but by page 23 we're seeing statements like "These essential frameworks enable you to build your iPhone applications using the same fundamental classes and calls you are familiar with from the Macintosh". This is followed on 24 by a comment about Info.plist - "It works the same way Info.plist files work on the Mac." Even as early as page 7 we're seeing things like "As with the Macintosh..." This book does not stand well on its own and that will make it less accessible to some people.

Then we get to the missing stuff - in the very first project, we're instructed to "Drag the three image files from the Chapter One Project folder provided with this book..." Provided where? There's no CD in the back, and I've not found anything in Chapter 1 so far that tells me where this resource is supposed to be included.

The first code listing spans almost two full pages as a single block of text. While the code is commented, there is no in-line breakdown of what each section is and you'll find yourself flipping back to previous pages to tie what you read there back to the code being displayed. Once this two page block of code is over, you don't see it again during this chapter - there is no further discussion of the code so you have to take it on faith for now and learn about it later. That's fine for a 10 line "hello world" app, but not really acceptable for an introduction to a language / framework like Cocoa.

All in all, first impressions are not good. This is not a book to rival the kind of book we've become used to with the Aaron Hillegass definitive reference for starting OS X programming. It will serve more experienced Apple developers well, but will be frustrating for new users.

3/5 stars

Good book, but lacking in places (1/1 people found this helpful)

I found this book useful, but it definitely lacks in places. I am using it as a resource for finding out little tricks or tips on how another programmer lays out their work. It's a useful resource, however it won't teach you the SDK from a beginner to an expert - grab Cocoa Programming for Mac OS X for that!

3/5 stars

Useful samples, not for beginners however (3/3 people found this helpful)

I thought this book was well written but be aware it does throw you into the deep end pretty much immediately. I would recommend this book mainly to developers who are already familiar with the basics of building iPhone applications as there really isn't much of a beginners introduction here.

4/5 stars

The book we've all been waiting for! (2/3 people found this helpful)

This is a brilliant book, and contains a whole host of fantastic examples that shed a lot of like on developing using the iPhone SDK. Clearly written, great examples, and covering all topics needed to create a great application. This book will take some beating.

Of course, there is much more possible with the SDK than is covered in the book but this book will give you all the knowledge you need to push forward on your own.

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